Champions Meeting 20 Sagittarius Cup PvP guide
Confirmed global event dates: – .
Guide updated · Training scenario: Our Grand Concert.
- Racecourse
- Nakayama
- Surface
- Turf
- Distance
- Long
- Length
- 2500 m
- Direction
- Right
- Track condition
- Good
- Season
- Winter
- Weather
- Cloudy
Front
Recommended umas

RA
Break It Down!Break It Down! (Seiun Sky (Ballroom))High spirits increase velocity when positioned toward the front on a late-race straight. If it's the backstretch, also slightly increase acceleration.


Victory Cheer!Victory Cheer! (Kitasan Black)Moderately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race.Acceleration:
Break It Down!Break It Down! (Seiun Sky (Ballroom))High spirits increase velocity when positioned toward the front on a late-race straight. If it's the backstretch, also slightly increase acceleration. &
Victory Cheer!Victory Cheer! (Kitasan Black)Moderately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race. or
Angling and SchemingAngling and Scheming (Seiun Sky)Increase acceleration at an opportune moment when in the lead on a corner late-race. &
Victory Cheer!Victory Cheer! (Kitasan Black)Moderately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race.
Skills: RA is only good for 3 fronts team or front oshi run, they might win sometimes depends on how much you prepared for their win conditions
Example decks


ConcentrationConcentrationDecrease time lost to slow starts.Also as (this is the ◎ gold)
Focus ○ whiteSlightly decrease time lost to slow starts.
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Borrow
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats
Top RunnerTop RunnerIncrease ability to pass or challenge another runner early-race or mid-race. (Front Runner)Also as (this is the ◎ gold)
Leader's Pride ○ whiteSlightly increase ability to pass or challenge another runner early-race or mid-race. (Front Runner) & Hints
Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & Stats
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Taking the LeadTaking the LeadIncrease ability to go to the front early-race. (Front Runner)Also as (this is the ◎ gold)
Early Lead ○ whiteSlightly increase ability to go to the front early-race. (Front Runner)
ConcentrationConcentrationDecrease time lost to slow starts.Also as (this is the ◎ gold)
Focus ○ whiteSlightly decrease time lost to slow starts.
Borrow
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats

Top RunnerTop RunnerIncrease ability to pass or challenge another runner early-race or mid-race. (Front Runner)Also as (this is the ◎ gold)
Leader's Pride ○ whiteSlightly increase ability to pass or challenge another runner early-race or mid-race. (Front Runner) & Hints
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Taking the LeadTaking the LeadIncrease ability to go to the front early-race. (Front Runner)Also as (this is the ◎ gold)
Early Lead ○ whiteSlightly increase ability to go to the front early-race. (Front Runner)
ConcentrationConcentrationDecrease time lost to slow starts.Also as (this is the ◎ gold)
Focus ○ whiteSlightly decrease time lost to slow starts.
Borrow
Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & StatsPace
Recommended umas




Acceleration: 1.
My True StrengthMy True StrengthSlightly increase acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long)Also as (this is the ○ white)
Beast Mode ◎ goldIncrease acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long) 2.
Head-OnHead-OnSlightly increase acceleration when positioned toward the front in the early part of late-race. (Pace Chaser)Also as (this is the ○ white)
Neck and Neck ◎ goldIncrease acceleration when positioned toward the front in the early part of late-race. (Pace Chaser) &
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt. 3.
Victory Cheer!Victory Cheer! (Kitasan Black)Moderately increase velocity when positioned toward the front on the third corner in the second half of the race. Or, kick forward hard when toward the front on the backstretch late-race.
Skills: Must get
My True StrengthMy True StrengthSlightly increase acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long)Also as (this is the ○ white)
Beast Mode ◎ goldIncrease acceleration late-race if the skill user led or was within 4 lengths of the lead just before late-race. (Pace, Long) from sparks
Example decks

UnstoppableUnstoppableIncrease velocity mid-race. (Pace Chaser)Also as (this is the ◎ gold)
On the Attack ○ whiteSlightly increase velocity mid-race. (Pace Chaser) & 2SP
Race PlannerRace PlannerDecrease fatigue mid-race. (Pace Chaser)Also as (this is the ◎ gold)
Preferred Position ○ whiteSlightly decrease fatigue mid-race. (Pace Chaser)
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Borrow
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats
UnstoppableUnstoppableIncrease velocity mid-race. (Pace Chaser)Also as (this is the ◎ gold)
On the Attack ○ whiteSlightly increase velocity mid-race. (Pace Chaser) & 2SP
Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & Stats
Race PlannerRace PlannerDecrease fatigue mid-race. (Pace Chaser)Also as (this is the ◎ gold)
Preferred Position ○ whiteSlightly decrease fatigue mid-race. (Pace Chaser)
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Speed StarSpeed StarIncrease ability to break out of the pack on the final corner. (Pace Chaser)Also as (this is the ◎ gold)
Prepared to Pass ○ whiteSlightly increase ability to break out of the pack on the final corner. (Pace Chaser) & stats
Borrow
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt.
UnstoppableUnstoppableIncrease velocity mid-race. (Pace Chaser)Also as (this is the ◎ gold)
On the Attack ○ whiteSlightly increase velocity mid-race. (Pace Chaser) & 2SP

Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & Stats
Borrow
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt.Late
Recommended umas






Acceleration: 1.
Moving Past, and BeyondMoving Past, and Beyond (Mejiro Dober)Having run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack. 2.
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt. &
ScrambleScrambleModerately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)Also as (this is the ○ white)
Claw Forward ◎ goldModerately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long) 3.
On Your Left!On Your Left!Increase acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)Also as (this is the ◎ gold)
Slick Surge ○ whiteSlightly increase acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)/
Let's Pump Some Iron!Let's Pump Some Iron! (Mejiro Ryan)Increase acceleration in an attempt to move up on a corner late-race.
Skills: You can get
Superior HealSuperior Heal (Grass Wonder (Fantasy))Greatly recover endurance with a gentle light when overtaken toward the back mid-race. for 0.35 recovery for back liners.
Symboli Kris S Gold eats stamina but worth it if you can pull it off.
Recommended skills
Acceleration
Scramble
Claw Forward ◎ goldModerately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)
Claw Forward
Scramble ○ whiteModerately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)Example decks



See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Borrow
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats

Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & Stats
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Borrow
Claw ForwardClaw ForwardModerately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)Also as (this is the ◎ gold)
Scramble ○ whiteModerately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)(-2% stamina) & 1SP

Sharp StreakSharp StreakIncrease velocity on a straight. (Late Surger)Also as (this is the ◎ gold)
Late Surger Straightaways ○ ○ whiteSlightly increase velocity on a straight. (Late Surger)
Late Surger Straightaways ◎ ◎ whiteModerately increase velocity on a straight. (Late Surger) & 1SP
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt.
On Your Left!On Your Left!Increase acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)Also as (this is the ◎ gold)
Slick Surge ○ whiteSlightly increase acceleration when positioned midpack or further back in the early part of late-race. (Late Surger)
Borrow
Claw ForwardClaw ForwardModerately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)Also as (this is the ◎ gold)
Scramble ○ whiteModerately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)(-2% stamina) + 1SPEnd
Recommended umas






Acceleration: 1.
Straightaway SpurtStraightaway SpurtSlightly increase acceleration on a straight in the last spurt. (End Closer)Also as (this is the ○ white)
Encroaching Shadow ◎ goldIncrease acceleration on a straight in the last spurt. (End Closer) 2.
Moving Past, and BeyondMoving Past, and Beyond (Mejiro Dober)Having run the race calmly, increase acceleration with hardened determination when making a move mid-race, or on a crucial corner late-race whilst in midpack. 3.
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt. 4.
Let's Pump Some Iron!Let's Pump Some Iron! (Mejiro Ryan)Increase acceleration in an attempt to move up on a corner late-race.
Skills: You can get
Superior HealSuperior Heal (Grass Wonder (Fantasy))Greatly recover endurance with a gentle light when overtaken toward the back mid-race. for 0.35 recovery for back liners.
Example decks



See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Borrow
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats

Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & Stats

See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Daring StrikeDaring StrikeModerately increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)Also as (this is the ◎ gold)
Early Start ○ whiteVery slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer) & 1SP
Borrow
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt.

Professor of CurvatureProfessor of CurvatureIncrease velocity on a corner with skilled turning.Also as (this is the ◎ gold)
Corner Adept ○ ○ whiteSlightly increase velocity on a corner with skilled turning. & Stats
Swinging MaestroSwinging MaestroRecover endurance on a corner with efficient turning.Also as (this is the ◎ gold)
Corner Recovery ○ ○ whiteSlightly recover endurance on a corner with efficient turning. & Stats
See Ya Later!See Ya Later!Increase velocity when followed by another runner directly behind for a long time.Also as (this is the ◎ gold)
Playtime's Over! ○ whiteSlightly increase velocity when followed by another runner directly behind for a long time. & Scenario Link
Daring StrikeDaring StrikeModerately increase velocity for a medium duration when positioned toward the back mid-race. (End Closer)Also as (this is the ◎ gold)
Early Start ○ whiteVery slightly increase velocity for a medium duration when positioned toward the back mid-race. (End Closer) & 1SP
Borrow
No Stopping Me!No Stopping Me!Increase maneuverability when the way ahead is blocked in the last spurt.Also as (this is the ◎ gold)
Nimble Navigator ○ whiteSlightly increase maneuverability when the way ahead is blocked in the last spurt.Reference snapshot: . Community guide and schedule source: Uma Musume community resource sheet. This is a saved reference, not a live feed. Predictions can change; check in-game notices before an event or banner.